fun sp_method0(p0: Int, p1: Int): Boolean { var v0: Int = p0 var v1: Int = p1 var v2: Int = 0 v2 = -v0 var v3: Boolean = false v3 = (v2 <= 0) if (v3) { var v4: Int = 0 v4 = (v1 * 2) var v5: Int = 0 v5 = (v0 + v4) var v6: Boolean = false v6 = (v5 >= 9) if (v6) { return true } else { var v7: Boolean = false v7 = (v1 == 0) return v7 } } else { return false } } fun spiral_main(): Int { var v0: Int = 0 v0 = 3 var v1: Int = 0 v1 = 3 var v2: Boolean = false v2 = sp_method0(v0, v1) if (v2) { return 0 } else { return 1 } } fun main() { var spiral_exit_code = 0 val spiral_thread = Thread(null, { spiral_exit_code = spiral_main() }, "spiral_main", 1L shl 30) spiral_thread.start() spiral_thread.join() System.exit(spiral_exit_code) }