class Heap0(val l0: Int, val l1: String) sealed interface US0 { val tag: Int } class US0_None : US0 { override val tag: Int = 0 } data class US0_Held(val f0: Heap0, val f1: Heap0) : US0 { override val tag: Int = 1 } fun f_c0(v0: Heap0, v1: Heap0): (Int) -> US0 { fun body(v2: Int): US0 { var v3: Boolean = false v3 = (v2 == 0) if (v3) { return US0_None() } else { return US0_Held(v0, v1) } } return { p0: Int -> body(p0) } } fun sp_score_0(p0: US0): Int { var v0: US0 = p0 when (v0.tag) { 1 -> { var v1: Heap0 = (v0 as US0_Held).f0 var v2: Heap0 = (v0 as US0_Held).f1 var v3: Int = 0 var v4: String = "" v3 = v1.l0 v4 = v1.l1 var v5: Int = 0 var v6: String = "" v5 = v2.l0 v6 = v2.l1 var v7: Boolean = false v7 = (v3 == 7) var v9: Boolean = false if (v7) { var v8: Boolean = false v8 = (v4 == "hi") v9 = v8 } else { v9 = false } var v11: Boolean = false if (v9) { var v10: Boolean = false v10 = (v5 == 4) v11 = v10 } else { v11 = false } var v13: Boolean = false if (v11) { var v12: Boolean = false v12 = (v6 == "yo") v13 = v12 } else { v13 = false } if (v13) { return 0 } else { return 1 } } 0 -> { return 1 } else -> throw RuntimeException() } } fun spiral_main(): Int { var v0: Int = 0 v0 = 7 var v1: String = "" v1 = "hi" var v2: Heap0 = Heap0(0, "") v2 = Heap0(v0, v1) var v3: Int = 0 v3 = 4 var v4: String = "" v4 = "yo" var v5: Heap0 = Heap0(0, "") v5 = Heap0(v3, v4) var v6: (Int) -> US0 = { _: Int -> throw RuntimeException() } v6 = f_c0(v2, v5) var v7: US0 = US0_None() v7 = v6(1) return sp_score_0(v7) } fun main() { var spiral_exit_code = 0 val spiral_thread = Thread(null, { spiral_exit_code = spiral_main() }, "spiral_main", 1L shl 30) spiral_thread.start() spiral_thread.join() System.exit(spiral_exit_code) }