class SpiralTuple0(val v0: (Int) -> Int, val v1: (Int) -> Int) fun right_c1(v0: Int, v1: Int): (Int) -> Int { fun body(v2: Int): Int { var v3: Boolean = false v3 = (v1 == 0) if (v3) { return 0 } else { var v4: Int = 0 v4 = (v2 + v0) return v4 } } return { p0: Int -> body(p0) } } fun left_c2(v0: Int, v1: Int): (Int) -> Int { fun body(v2: Int): Int { var v3: Boolean = false v3 = (v1 == 0) if (v3) { return 0 } else { var v4: Int = 0 v4 = (v2 + v0) return v4 } } return { p0: Int -> body(p0) } } fun f_c0(v0: Int, v1: Int): (Int) -> SpiralTuple0 { fun body(v2: Int): SpiralTuple0 { var v3: Boolean = false v3 = (v2 == 0) if (v3) { var v4: (Int) -> Int = { _: Int -> throw RuntimeException() } v4 = right_c1(v1, v2) var v5: (Int) -> Int = { _: Int -> throw RuntimeException() } v5 = left_c2(v0, v2) return SpiralTuple0(v4, v5) } else { var v6: (Int) -> Int = { _: Int -> throw RuntimeException() } v6 = left_c2(v0, v2) var v7: (Int) -> Int = { _: Int -> throw RuntimeException() } v7 = right_c1(v1, v2) return SpiralTuple0(v6, v7) } } return { p0: Int -> body(p0) } } fun spiral_main(): Int { var v0: Int = 0 v0 = 3 var v1: Int = 0 v1 = 4 var v2: (Int) -> SpiralTuple0 = { _: Int -> throw RuntimeException() } v2 = f_c0(v0, v1) var v3: (Int) -> Int = { _: Int -> throw RuntimeException() } var v4: (Int) -> Int = { _: Int -> throw RuntimeException() } val spiral_tuple325 = v2(1) v3 = spiral_tuple325.v0 v4 = spiral_tuple325.v1 var v5: Int = 0 v5 = v3(0) var v6: Int = 0 v6 = v4(0) var v7: Int = 0 v7 = (v5 + v6) var v8: Boolean = false v8 = (v7 == 7) if (v8) { return 0 } else { return 1 } } fun main() { var spiral_exit_code = 0 val spiral_thread = Thread(null, { spiral_exit_code = spiral_main() }, "spiral_main", 1L shl 30) spiral_thread.start() spiral_thread.join() System.exit(spiral_exit_code) }