class SpiralTuple0(val v0: Double, val v1: Double) fun f_c0(v0: Double): (Int) -> SpiralTuple0 { fun body(v1: Int): SpiralTuple0 { var v2: Boolean = false v2 = (v1 == 0) if (v2) { return SpiralTuple0(0.0, 0.0) } else { return SpiralTuple0(v0, 2.5) } } return { p0: Int -> body(p0) } } fun spiral_main(): Int { var v0: Double = 0.0 v0 = 1.5 var v1: (Int) -> SpiralTuple0 = { _: Int -> throw RuntimeException() } v1 = f_c0(v0) var v2: Double = 0.0 var v3: Double = 0.0 val spiral_tuple213 = v1(1) v2 = spiral_tuple213.v0 v3 = spiral_tuple213.v1 var v4: Boolean = false v4 = (v2 == 1.5) var v6: Boolean = false if (v4) { var v5: Boolean = false v5 = (v3 == 2.5) v6 = v5 } else { v6 = false } if (v6) { return 0 } else { return 1 } } fun main() { var spiral_exit_code = 0 val spiral_thread = Thread(null, { spiral_exit_code = spiral_main() }, "spiral_main", 1L shl 30) spiral_thread.start() spiral_thread.join() System.exit(spiral_exit_code) }