class SpiralTuple0(val v0: Int, val v1: Int) fun f_c0(): (Int) -> SpiralTuple0 { fun body(v0: Int): SpiralTuple0 { var v1: Int = 0 v1 = (v0 + 1) return SpiralTuple0(v0, v1) } return { p0: Int -> body(p0) } } fun spiral_main(): Int { var v0: Int = 0 v0 = 3 var v1: (Int) -> SpiralTuple0 = { _: Int -> throw RuntimeException() } v1 = f_c0() var v2: Int = 0 var v3: Int = 0 val spiral_tuple194 = v1(v0) v2 = spiral_tuple194.v0 v3 = spiral_tuple194.v1 var v4: Boolean = false v4 = (v2 == 3) var v6: Boolean = false if (v4) { var v5: Boolean = false v5 = (v3 == 4) v6 = v5 } else { v6 = false } if (v6) { return 0 } else { return 1 } } fun main() { var spiral_exit_code = 0 val spiral_thread = Thread(null, { spiral_exit_code = spiral_main() }, "spiral_main", 1L shl 30) spiral_thread.start() spiral_thread.join() System.exit(spiral_exit_code) }