import CRT
import WinSDK
class Heap0 {
    let l0: Int32
    let l1: String
    init(l0: Int32, l1: String) {
        self.l0 = l0
        self.l1 = l1
    }
}
class Heap1 {
    let l0: Heap0
    let l1: Heap0
    init(l0: Heap0, l1: Heap0) {
        self.l0 = l0
        self.l1 = l1
    }
}
class Heap2 {
    let l0: Heap1
    let l1: Int32
    init(l0: Heap1, l1: Int32) {
        self.l0 = l0
        self.l1 = l1
    }
}
class Heap3 {
    let l0: US0
    init(l0: US0) {
        self.l0 = l0
    }
}
class Heap4 {
    let l0: US1
    init(l0: US1) {
        self.l0 = l0
    }
}
protocol US0 { var tag: Int32 { get } }
struct US0_None: US0 { var tag: Int32 { 0 } }
struct US0_Held: US0 { var f0: Heap2; var tag: Int32 { 1 } }
protocol US1 { var tag: Int32 { get } }
struct US1_Absent: US1 { var tag: Int32 { 0 } }
struct US1_Box: US1 { var f0: Heap3; var tag: Int32 { 1 } }
final class SpiralArray<T> {
    var items: [T]
    init(_ items: [T]) { self.items = items }
}
func sp_score_0(_ p0: US1) -> Int32 {
    var v0: US1 = p0
    switch v0.tag {
        case 0:
            return 1
        case 1:
            var v1: Heap3 = (v0 as! US1_Box).f0
            var v2: US0 = US0_None()
            v2 = v1.l0
            switch v2.tag {
                case 1:
                    var v3: Heap2 = (v2 as! US0_Held).f0
                    var v4: Heap1 = Heap1(l0: Heap0(l0: 0, l1: ""), l1: Heap0(l0: 0, l1: ""))
                    var v5: Int32 = 0
                    v4 = v3.l0
                    v5 = v3.l1
                    var v6: Heap0 = Heap0(l0: 0, l1: "")
                    var v7: Heap0 = Heap0(l0: 0, l1: "")
                    v6 = v4.l0
                    v7 = v4.l1
                    var v8: Int32 = 0
                    var v9: String = ""
                    v8 = v6.l0
                    v9 = v6.l1
                    var v10: Int32 = 0
                    var v11: String = ""
                    v10 = v7.l0
                    v11 = v7.l1
                    var v12: Bool = false
                    v12 = (v8 == 7)
                    var v14: Bool = false
                    if (v12) {
                        var v13: Bool = false
                        v13 = (v9 == "hi")
                        v14 = v13
                    } else {
                        v14 = false
                    }
                    var v16: Bool = false
                    if (v14) {
                        var v15: Bool = false
                        v15 = (v10 == 4)
                        v16 = v15
                    } else {
                        v16 = false
                    }
                    var v18: Bool = false
                    if (v16) {
                        var v17: Bool = false
                        v17 = (v11 == "yo")
                        v18 = v17
                    } else {
                        v18 = false
                    }
                    var v20: Bool = false
                    if (v18) {
                        var v19: Bool = false
                        v19 = (v5 == 2)
                        v20 = v19
                    } else {
                        v20 = false
                    }
                    if (v20) {
                        return 0
                    } else {
                        return 1
                    }
                case 0:
                    return 1
                default:
                    fatalError("unreachable union case")
            }
        default:
            fatalError("unreachable union case")
    }
}
func sp_score_b_1(_ p0: US1) -> Int32 {
    var v0: US1 = p0
    switch v0.tag {
        case 0:
            return 1
        case 1:
            var v1: Heap3 = (v0 as! US1_Box).f0
            var v2: US0 = US0_None()
            v2 = v1.l0
            switch v2.tag {
                case 1:
                    var v3: Heap2 = (v2 as! US0_Held).f0
                    var v4: Heap1 = Heap1(l0: Heap0(l0: 0, l1: ""), l1: Heap0(l0: 0, l1: ""))
                    var v5: Int32 = 0
                    v4 = v3.l0
                    v5 = v3.l1
                    var v6: Heap0 = Heap0(l0: 0, l1: "")
                    var v7: Heap0 = Heap0(l0: 0, l1: "")
                    v6 = v4.l0
                    v7 = v4.l1
                    var v8: Int32 = 0
                    var v9: String = ""
                    v8 = v6.l0
                    v9 = v6.l1
                    var v10: Int32 = 0
                    var v11: String = ""
                    v10 = v7.l0
                    v11 = v7.l1
                    var v12: Bool = false
                    v12 = (v8 == 8)
                    var v14: Bool = false
                    if (v12) {
                        var v13: Bool = false
                        v13 = (v9 == "ok")
                        v14 = v13
                    } else {
                        v14 = false
                    }
                    var v16: Bool = false
                    if (v14) {
                        var v15: Bool = false
                        v15 = (v10 == 5)
                        v16 = v15
                    } else {
                        v16 = false
                    }
                    var v18: Bool = false
                    if (v16) {
                        var v17: Bool = false
                        v17 = (v11 == "no")
                        v18 = v17
                    } else {
                        v18 = false
                    }
                    var v20: Bool = false
                    if (v18) {
                        var v19: Bool = false
                        v19 = (v5 == 9)
                        v20 = v19
                    } else {
                        v20 = false
                    }
                    if (v20) {
                        return 0
                    } else {
                        return 1
                    }
                case 0:
                    return 1
                default:
                    fatalError("unreachable union case")
            }
        default:
            fatalError("unreachable union case")
    }
}
func spiral_main() -> Int32 {
    var v0: Int32 = 0
    v0 = 7
    var v1: String = ""
    v1 = "hi"
    var v2: Heap0 = Heap0(l0: 0, l1: "")
    v2 = Heap0(l0: v0, l1: v1)
    var v3: Int32 = 0
    v3 = 4
    var v4: String = ""
    v4 = "yo"
    var v5: Heap0 = Heap0(l0: 0, l1: "")
    v5 = Heap0(l0: v3, l1: v4)
    var v6: Heap1 = Heap1(l0: Heap0(l0: 0, l1: ""), l1: Heap0(l0: 0, l1: ""))
    v6 = Heap1(l0: v2, l1: v5)
    var v7: Int32 = 0
    v7 = 2
    var v8: Heap2 = Heap2(l0: Heap1(l0: Heap0(l0: 0, l1: ""), l1: Heap0(l0: 0, l1: "")), l1: 0)
    v8 = Heap2(l0: v6, l1: v7)
    var v9: US0 = US0_None()
    v9 = US0_Held(f0: v8)
    var v10: Heap3 = Heap3(l0: US0_None())
    v10 = Heap3(l0: v9)
    var v11: US1 = US1_Absent()
    v11 = US1_Box(f0: v10)
    var v12: Heap4 = Heap4(l0: US1_Absent())
    v12 = Heap4(l0: v11)
    var v13: Int32 = 0
    v13 = 8
    var v14: String = ""
    v14 = "ok"
    var v15: Heap0 = Heap0(l0: 0, l1: "")
    v15 = Heap0(l0: v13, l1: v14)
    var v16: Int32 = 0
    v16 = 5
    var v17: String = ""
    v17 = "no"
    var v18: Heap0 = Heap0(l0: 0, l1: "")
    v18 = Heap0(l0: v16, l1: v17)
    var v19: Heap1 = Heap1(l0: Heap0(l0: 0, l1: ""), l1: Heap0(l0: 0, l1: ""))
    v19 = Heap1(l0: v15, l1: v18)
    var v20: Int32 = 0
    v20 = 9
    var v21: Heap2 = Heap2(l0: Heap1(l0: Heap0(l0: 0, l1: ""), l1: Heap0(l0: 0, l1: "")), l1: 0)
    v21 = Heap2(l0: v19, l1: v20)
    var v22: US0 = US0_None()
    v22 = US0_Held(f0: v21)
    var v23: Heap3 = Heap3(l0: US0_None())
    v23 = Heap3(l0: v22)
    var v24: US1 = US1_Absent()
    v24 = US1_Box(f0: v23)
    var v25: Heap4 = Heap4(l0: US1_Absent())
    v25 = Heap4(l0: v24)
    var v26: SpiralArray<Heap4> = SpiralArray<Heap4>([])
    v26 = SpiralArray<Heap4>(Array(repeating: Heap4(l0: US1_Absent()), count: Int(2)))
    v26.items[Int(0)] = v12
    v26.items[Int(1)] = v25
    var v27: Heap4 = Heap4(l0: US1_Absent())
    v27 = v26.items[Int(0)]
    var v28: Heap4 = Heap4(l0: US1_Absent())
    v28 = v26.items[Int(1)]
    var v29: US1 = US1_Absent()
    v29 = v27.l0
    var v30: US1 = US1_Absent()
    v30 = v28.l0
    var v31: Int32 = 0
    v31 = sp_score_0(v29)
    var v32: Int32 = 0
    v32 = sp_score_b_1(v30)
    var v33: Bool = false
    v33 = (v31 == 0)
    var v35: Bool = false
    if (v33) {
        var v34: Bool = false
        v34 = (v32 == 0)
        v35 = v34
    } else {
        v35 = false
    }
    if (v35) {
        return 0
    } else {
        return 1
    }
}
nonisolated(unsafe) var spiral_exit_code: Int32 = 0
let spiral_thread = CreateThread(nil, 1 << 30, { _ in spiral_exit_code = spiral_main(); return 0 }, nil, DWORD(STACK_SIZE_PARAM_IS_A_RESERVATION), nil)
WaitForSingleObject(spiral_thread, INFINITE)
exit(spiral_exit_code)
